| Role and responsibilities: |
Job Type: Freelance / Project-Based
Experience: 6+ years
Duration: 3–6 months, with possibility of extension Job SummaryWe are looking for an experienced Real-Time VFX Artist to create and implement high-quality gameplay visual effects for our game project, including combat, character abilities, weapons, impacts, explosions, elemental effects, and environmental interactions. The ideal candidate should have AAA or high-quality commercial game experience, strong Unreal/Unity Engine expertise, and an understanding of gameplay readability and real-time performance optimization. Key Responsibilities- Create and implement high-quality VFX for combat, characters, weapons, abilities, and environments.
- Develop visually impactful effects with clear gameplay feedback and readability.
- Implement effects using Unreal Engine, Niagara, materials, shaders, and particle systems.
- Collaborate with designers, animators, and programmers to integrate and polish VFX.
- Optimize effects for real-time performance and troubleshoot GPU/CPU issues.
- Ensure VFX meet the project's visual direction, technical requirements, and quality standards.
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| Requirements: |
Required Skills & Experience- 6+ years of professional experience in game VFX / real-time VFX.
- Proven experience on AAA or high-quality commercial games, with a strong gameplay VFX portfolio.
- Strong hands-on experience with Unreal Engine and Niagara.
- Knowledge of shaders, materials, particle systems, and real-time rendering.
- Experience creating combat, ability, impact, and weapon effects.
- Understanding of gameplay readability, visual timing, and performance optimization.
- Ability to independently deliver production-ready VFX with minimal supervision.
- Proven contribution to at least one shipped commercial/AAA game.
Good to Have
- Experience with UE5, advanced Niagara systems, and shader/material authoring.
- Houdini or procedural VFX experience, including fluid, destruction, smoke, and fire effects.
- Experience with stylized/realistic cinematic VFX and multiplayer gameplay effects.
- Basic technical art scripting knowledge.
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