Job Description

2D Artist I
Department: Concept Art
Position: 2D Artist I
Role and responsibilities:
    • We are looking for a concept artist who can create strong visual concepts for game characters, environments, buildings, vehicles, props, and UI-related assets, moving from research and thumbnails to polished, production-ready artwork. Practical knowledge of AI art tools and structured prompting is a key requirement. The role involves interpreting briefs, controlling style and composition through prompts, and refining outputs with sound art fundamentals and Photoshop skills.

    Responsibilities:

    • Create thumbnails, moodboards, layouts, sketches, and polished concepts for game characters, environments, buildings, vehicles, and props.

    • Research relevant art styles and comparable games, then present visual references and concepts to the project team.

    • Collaborate with the team to interpret briefs and develop artwork in the format each project requires, including 2D concept art or 3D-related concepts.

    • Use AI tools and structured prompts to explore ideas efficiently, then refine the results through artistic editing and quality checks.

    • Incorporate client and team feedback while maintaining consistent perspective, proportions, lighting, colour, and style across assets.

    • Manage assigned timelines, document feedback, and raise unclear requirements or delays early.

    • Stay current with game art techniques, design trends, and production tools.

     


Requirements:

 Required Qualifications:

  • 2 to 3 years of concept art or game art experience, supported by a strong portfolio.

  • Strong drawing, painting, composition, colour, and design fundamentals.

  • Hands-on experience with AI image tools and the ability to write clear, controlled prompts for different game asset types.

  • Ability to identify and correct AI-generated errors, including anatomy, perspective, object consistency, and unwanted details.

  • Strong Photoshop skills, including layers, masks, paint-over work, and organized production files.

  • Ability to take an asset from a rough idea through to a clean, usable final design.

  • Good communication, attention to detail, and the ability to work with feedback and deadlines.

  • A degree or certification in Fine Arts or a related field is welcome, but portfolio quality and practical skills are more important.